Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
- Role
- Software Engineering
- Salary
- CAD 131,400–186,172/year
- Level
- Senior
- IST hours
- No overlap with IST
CAD 131,400–186,172/year about ₹0.8–1.2 Cr/yr
Our reading of the listing. No overlap with IST. This is a guess from the text, so check the original post.
This job may no longer be listed. It was on Remote Gig when this page was made, but it is not in the current list. See current remote jobs.
About the role
The role
You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities
- Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
- Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
- Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done
A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.
Required qualifications
- Strong C++ and/or Rust.
- Knowledge of graphics frameworks and GPU architecture.
- Strong debugging and optimization in a multithreaded codebase.
- Able to work independently and lead technically in a large, mature codebase.
Preferred
- Shader languages; mobile/Android; open-source collaboration.
Hiring Ranges:
Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD
Technologies
- Software Engineering
- Senior
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Details
- Salary
- CAD 131,400–186,172/year
- In rupees (approx.)
- ₹0.8–1.2 Cr/yr
- IST hours
- No overlap with IST
- Level
- Senior
- Stack
- C++, Rust
- Type
- Contract
- Location
- Canada
- Posted
- Listed on
- Jobicy